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近年来,我国高校图书馆在借鉴国外游戏服务经验的基础上,不断尝试研发图书馆游戏,寓教于乐,创新高校信息素养教育方式方法。本文通过介绍我国高校图书馆游戏服务案例,结合国内外游戏服务发展现状,尝试从线上与线下、正式学习与非正式学习、体验游戏与设计游戏、校内开发与校外合作、游戏开发与游戏保存相结合等5个方面提出我国高校图书馆游戏服务的发展策略。
In recent years, based on the experience of foreign game service, our university library constantly tries to develop the library games, entertains and innovates the methods of information literacy education in colleges and universities. This article introduces the game service case of the university library in our country, combined with the current development of the game service at home and abroad, try from the online and offline, formal learning and informal learning, experiential games and design games, campus development and outside school cooperation, game development and games Preservation and combination of five aspects of China’s university library game service development strategy.