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一、移动动画1.旋转第一步,根据平行四边形对角线互相平分的做法,在工具栏中点击“矩形工具”,把填充颜色选为“没有颜色”,在舞台上用“矩形工具”和其它工具作一个三角形(如图1),选中三角形,依次点击“插入→转换成元件→图形”,把三角形转换成符号。然后确定动画长度,在某帧(如第30帧)处插入关键帧(点F6)。依次点击“修改→转换→比例与旋转”,在旋转度中输入180,点“确定”。在1~30帧之间按右键,点“创建动画动作”。返回
First, move the animation 1. Rotate the first step, according to the practice of bisecting the diagonal of the parallelogram, click on the “rectangle tool” in the toolbar, select the fill color as “no color”, use the “rectangle tool” on the stage And other tools for a triangle (Figure 1), select the triangle, click “Insert → Convert to Component → Graph”, then turn the triangle into symbols. Then determine the length of the animation and insert the keyframe (point F6) at a certain frame (for example, 30th frame). Click “Modify → Convert → Scale & Rotate”, then enter 180 in Rotation and click “OK”. Right click between 1 and 30 frames and click “Create animation action”. return