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一、游戏目的培养学生机智、果断的品质和集体主义精神,发展灵敏素质和奔跑能力。二、游戏准备 (一)在平坦的地面上画一个直径为8-12米的圆圈。 (二)将学生分成甲、乙两队,每队人数约10-15人。甲队为攻方,在圈内;乙队为守方,在圈外。参见游戏准备示意图。三、游戏方法 (一)游戏开始后,甲方队员跑出圈外,乙方队员开始追逐。甲方队员在圆圈附近游动,以不被乙方拍击到上体为准。乙方队员可以一人或者多人追拍甲方队员。甲方队员可以自由进出圆圈。如果甲方队员被全部封在圈内而不能出去时,乙方队员可以齐声数“一、二三”,甲方队员在“三”声喊过后,必须有人跑出圈外游动,否则
First, the purpose of the game Students develop wit, decisive quality and collectivism, the development of sensitive quality and ability to run. Second, the game preparation (A) draw a circle on a flat surface of a diameter of 8-12 meters. (B) The students divided into A, B two teams, each of the number of about 10-15 people. A team as the attacking side, in the circle; Team B defensive side, outside the circle. See game preparation diagram. Third, the game method (A) After the start of the game, Party A team ran out of circles, B team members chase. Party A team members swimming in the vicinity of the circle, in order not to beat the upper body B to prevail. Party members can be one or more players to chase the first party members. Party members can freely enter and exit the circle. If Party A team members were all enclosed in the circle and can not go out, Party B members can be in unison, “one or two three”, Party members in the “three” shout, someone must run out of laps, or else