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游戏是幼儿生活的主要活动,表现人的自由意志、主体精神,激发内在的精神力量。幼儿天生具有游戏的本能,懂得运用游戏。游戏与幼儿的艺术生活、认知、情感以及社会性经验都有着密切的联系,通过游戏,连结幼儿艺术生活,促进幼儿经验的形成,拓宽幼儿的视界具有重要的作用。本文通过探析游戏的特质,依据戴尔的经验之塔、伽达默尔的视界融合理论,寻找幼儿游戏组织设计的方法,把游戏还给幼儿,让幼儿真正体验到游戏的乐趣。
The game is the main activity of young children’s lives, showing the free will of the people, the spirit of the main body, inspire the inner spiritual power. Infants born with the instinct of the game, know how to use the game. The game is closely related to the artistic life, cognition, emotion and social experience of young children. It is important for the game to link children’s artistic life, promote the formation of early childhood experience, and broaden the horizon of young children. Based on the experience tower of Dell and Gadamer’s fusion theory of horizon, this article tries to find out the design method of young children’s games by returning the game to young children and let the children really experience the fun of the game.