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对于一个电子游戏龄已达26年的玩家而言,在经历过2003年的中国大陆游戏市场的巨大变化之后,也不由得不对中国电子游戏产业的变幻莫测而感慨万千。个人谨借短文一篇表达一些心得看法,与所有电子游戏的从业人员及玩家一起来回顾过去并展望未来,同时预祝电子游戏产业将来能在中国大陆发展的更为壮大、更为健全、更为全部的人所喜爱。 2003这个数字相信将会被永远的记入中国电子游戏史,在这一年,中国政府展开了一系列辅导、协助、推广及鼓励电子游戏产业发展的动作及措施;也在这一年,电子竞技被列入第99项正式体育竞技项目,更在这一年,世界电子游戏巨头SONY、任天堂先后开始进入中国市场。一切的种种来得是既快又猛,不但让市场是天天有惊奇,更让业内外所有的人都为之措手不及。在2003这一年,超大量的电子游戏讯息灌注到中国市场;也在这一年,突然发现电子游戏居然带动起百亿商机;更在这一年,所有人猛然发现在中国这个人才倍出的泱泱大国之中,电子游戏相关的专业及基础居然几乎是接近空白。这一切的一切,随着2003的结束,相信都已经永远成为大家记忆中的一部分。
For a player who has been playing video game for 26 years, he is not afraid of the unpredictability of China’s video game industry after having experienced the tremendous changes in the gaming market in mainland China in 2003. I would like to express my views by writing a short essay, reviewing and looking forward to the future with all the videogame practitioners and players, and I wish the electronic game industry can develop even stronger and more robust in mainland China in the future. Loved by all. This figure is believed to be forever credited to the history of video games in China. During this year, the Chinese government launched a series of actions and measures to help guide, assist, promote and encourage the development of the video game industry. In this year, Athletics was included in the first 99 sports events, more in this year, the world’s video game giant SONY, Nintendo has started to enter the Chinese market. Everything comes fast and fierce, not only the market is a day of surprise, leaving all people outside the industry are unprepared. In 2003 this year, a huge amount of video game information poured into the Chinese market; also this year, suddenly found that electronic gaming actually drive billions of business opportunities; even more in this year, everyone suddenly found this talent in China times out Among the great powers of the world, video games related to the professional and the foundation is actually almost blank. All of this, with the end of 2003, I believe have always become part of everyone’s memory.