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网络空间战略博弈组织正日益国家化,网络空间斗争已从最初散乱无序的“黑客”行为、企业行为、军事领域专项行动等,发展为“国家主导、军队主体、各方参与”的国家组织行为。主要大国网络空间战略博弈力量均形成了以国家行为体为核心、以国家联合体为补充、以非国家行为体为外围,渗透于政治、经济、军事、外交、文化等领域的力量体系。国家行为体,通常由军队和地方两类力量构成。军队力量一般包括网络空间侦、攻、防、控4支力
The cyber-space strategic game organization is becoming more and more nationalized. The struggle in cyberspace has evolved from “initial” random “hacker” behavior, enterprise behavior and special operations in the military field to “state-led, army-based, ”The behavior of national organizations. The strategic game forces in the cyberpace of the major major powers have formed a force system that takes the national actors as the core, the national unions as the complement, the non-state actors as the periphery, and the political, economic, military, diplomatic and cultural fields. National actors, usually composed of two types of forces: the military and the localities. Army forces generally include cyberspace reconnaissance, attack, defense and control of 4 forces