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针对一些中小学生迷恋电子游戏的问题,锦州市城调队对本市一所普通中学、一所重点中学和一所小学进行了调查。调查对象是小学三年级到初中三级学生,共计50人。据对这些玩电子游戏的中小学生调查,平均每周玩1次的14人,占28%;平均每周玩2次的19人,占38%;平均每周玩3次以上的17人,占34%,在这17人中每周玩6次以上的占47.1%。尽管学校和学生家长反对他们玩电子游戏,但在电子游艺场所还是经常可以看到他们背着书包的身影。有的学生在午休、放学以后和晚上,时常出入电子游艺场所。个别学生甚至旷课去玩电子游戏。调查中有6名学生占12%,承认自己占用过上课时间玩电子游戏。他们每进一次电子游艺场所,一般要花掉半个小时左右的时间,如果
In response to the problem that some elementary and middle school students are obsessed with video games, the Jinzhou city team has investigated an ordinary middle school, a key middle school, and a primary school in the city. The survey targets students from grade 3 to grade 3 in primary schools, totaling 50 students. According to surveys conducted by elementary and junior high school students who played video games, 14 people played once a week, accounting for 28%; 19 people played 2 times a week, accounting for 38%; 17 people played more than 3 times a week on average. It accounted for 34%, with 47.1% of the 17 people playing more than 6 times a week. Although schools and students’ parents oppose playing video games, they can often be seen in the electronic entertainment venues. Some students often enter electronic entertainment venues during lunch breaks, after school, and in the evening. Individual students even absent from school to play video games. In the survey, 6 students accounted for 12%, acknowledging that they had occupied school hours playing video games. Every time they enter an electronic entertainment venue, it usually takes about half an hour if