论文部分内容阅读
Erik Stehmann自称材质怪物,让人们对他的作品保持微笑,是他设计的终极意义。有饱饿感的灯、像吸管一样的靠椅、耷拉着脑袋如同做错事的三角台灯、分不清头尾的纸玩具……当你对眼前这堆奇奇怪怪的玩意微笑或者惊喜时,Erik Stehmann会非常喜欢你的表情,“我们已经缺少太多有亮点和令人着迷的东西了。”Erik的设计,就是糅合玩乐与创意,然后再创造。“设计可是件严肃事,但严肃的是态度而不是设计本身,我更认为设计是在做游戏。”从设
Erik Stehmann claimed that material monster, let people keep a smile on his work, is the ultimate meaning of his design. Hungry hungry lights, straw-like chairs, ripped your head like a wrong triangle lamp, can not tell the head and tail of paper toys ... ... when you pile in front of this pile of strange things smile or surprise , Erik Stehmann will really like your expression, “We’ve missed so many bright and mesmerizing things.” “Erik’s design is to blend play and ideas before you create. ”Designing is a serious matter, but seriousness is attitude rather than design, and I think design is doing games."